- IsDieCondition: Behavior Graph에서 사용할 사망 확인 조건 추가 - Behavior Graph: 사망 상태 처리 로직 업데이트 - asmdef: Unity.Behavior.SerializableGUID 의존성 추가 Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
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