- HitReactionController에 경직, 다운 회복 가능 구간, Hit 속도 배율 파라미터 처리를 추가 - DownBegin/Recover 상태 종료를 StateMachineBehaviour로 받아 구르기 허용 구간과 다운 해제를 분리 - 드로그 발구르기를 경직 이펙트로 전환하고 넉백/경직 이펙트에서 Hit 애니메이션 속도 배율을 설정 가능하게 정리 - PlayMode 테스트를 추가해 경직/넉백이 Hit 애니메이션 속도 배율을 실제로 반영하는지 자동 검증
51 lines
1.5 KiB
Plaintext
51 lines
1.5 KiB
Plaintext
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