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20 lines
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C#

// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
//
// Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA)
// available at: https://syntystore.com/pages/end-user-licence-agreement
//
// For additional details, see the LICENSE.MD file bundled with this software.
using UnityEngine;
namespace Synty.Tools.SyntyPropBoneTool
{
// This is a patch that is only required if the rig does not match POLYGON Animation Packs' rigs
public class PropBone : MonoBehaviour
{
[HideInInspector]
[SerializeField]
private bool _wasSpawnedBySyntyTool = true;
public bool WasSpawnedBySyntyTool { get { return _wasSpawnedBySyntyTool; } set { _wasSpawnedBySyntyTool = value; } }
}
}