%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94f0a76cebcac2f4fb5daf1b675fd79f, type: 3} m_Name: "Data_Skill_Drog_\uC5F0\uD0C02" m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.SkillData skillName: "\uC5F0\uD0C02" description: "\uAE30\uBCF8 \uB8E8\uD504\uC758 \uB450 \uBC88\uC9F8 \uD0C0\uACA9\uC785\uB2C8\uB2E4." icon: {fileID: 0} skillRole: 1 activationType: 1 baseTypes: 1 animationClips: - {fileID: 7400000, guid: 7239bdd2beec28defb93f5ce22425eb5, type: 2} animationSpeed: 1 useRootMotion: 0 ignoreRootMotionY: 1 jumpToTarget: 0 blockMovementWhileCasting: 1 blockJumpWhileCasting: 1 blockOtherSkillsWhileCasting: 1 castTargetTrackingMode: 1 castTargetRotationSpeed: 12 castTargetStopDistance: 2.5 allowedWeaponTraits: 0 cooldown: 0 manaCost: 0 maxGemSlotCount: 0 castStartEffects: - {fileID: 11400000, guid: 83be6f5d07a09dabd98331426177712c, type: 2} triggeredEffects: [] isChanneling: 0 channelDuration: 3 channelTickInterval: 0.5 channelTickEffects: [] channelEndEffects: [] channelVfxPrefab: {fileID: 0} channelVfxMountPath: channelVfxLengthScale: 1 channelVfxWidthScale: 1