using System; using Colosseum.Enemy; using Unity.Behavior; using Unity.Properties; /// /// 기본 패턴을 실행하는 공통 액션입니다. /// [Serializable, GeneratePropertyBag] [NodeDescription( name: "Use Primary Pattern", story: "기본 패턴 실행", category: "Action", id: "45d71c690f6342bcbbd348b6df5b77f1")] public partial class UsePrimaryPatternAction : UsePatternRoleActionBase { protected override BossCombatPatternRole PatternRole => BossCombatPatternRole.Primary; }