// Copyright (c) 2024 Synty Studios Limited. All rights reserved. // // Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA) // available at: https://syntystore.com/pages/end-user-licence-agreement // // For additional details, see the LICENSE.MD file bundled with this software. using System; using System.Collections.Generic; namespace Synty.SidekickCharacters.Serialization { [Serializable] public class SerializedCharacter { public string Name { get; set; } public int Species { get; set; } public List Parts { get; set; } public SerializedColorSet ColorSet { get; set; } public List ColorRows { get; set; } public SerializedBlendShapeValues BlendShapes { get; set; } = new SerializedBlendShapeValues(); public SerializedCharacter() { } } }