// Copyright (c) 2024 Synty Studios Limited. All rights reserved. // // Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA) // available at: https://syntystore.com/pages/end-user-licence-agreement // // For additional details, see the LICENSE.MD file bundled with this software. using UnityEngine; namespace Synty.Tools.SyntyPropBoneTool { /// /// Hard coded default values for PropBoneDefinitions. /// public static class PropBoneDefinitionPresets { // Preset configs for Synty rigs public static PropBoneDefinition[] PolygonBoneDefinition { get { return new PropBoneDefinition[] { new PropBoneDefinition() { parentBoneName = "Hand_R", boneName = "Prop_R", socketName = "Prop_R_Socket", rotationOffset = new Vector3(0,0,0), scale = 1f, scaleCalculationBone1 = "Hand_R", scaleCalculationBone2 = "Elbow_R" } }; } } } }