%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94f0a76cebcac2f4fb5daf1b675fd79f, type: 3} m_Name: "Data_Skill_Drog_\uD22C\uCC99" m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.SkillData skillName: "\uD22C\uCC99" description: "\uBD80\uD65C \uC2DC\uC804\uC790\uB098 \uC6D0\uAC70\uB9AC \uB300\uC0C1\uC744 \uACAC\uC81C\uD558\uB294 \uC720\uD2F8\uB9AC\uD2F0 \uACF5\uACA9\uC785\uB2C8\uB2E4." icon: {fileID: 0} skillRole: 1 activationType: 1 baseTypes: 1 animationClips: - {fileID: 7400000, guid: 3f502eaa976c5a413a287b99d1fc0ba8, type: 2} animationSpeed: 1 useRootMotion: 0 ignoreRootMotionY: 1 jumpToTarget: 0 blockMovementWhileCasting: 1 blockJumpWhileCasting: 1 blockOtherSkillsWhileCasting: 1 castTargetTrackingMode: 1 castTargetRotationSpeed: 12 castTargetStopDistance: 2.5 allowedWeaponTraits: 0 cooldown: 0 manaCost: 0 maxGemSlotCount: 0 castStartEffects: [] triggeredEffects: - triggerIndex: 0 effects: - {fileID: 11400000, guid: 8b2a9b2de17f448a4a3e7d3d603688b7, type: 2} isChanneling: 0 loopPhase: enabled: 0 loopMode: 1 maxDuration: 3 tickInterval: 0.5 tickEffects: [] exitEffects: [] loopVfxPrefab: {fileID: 0} loopVfxMountPath: loopVfxLengthScale: 1 loopVfxWidthScale: 1 releasePhase: enabled: 0 animationClips: [] startEffects: [] channelDuration: 3 channelTickInterval: 0.5 channelTickEffects: [] channelEndEffects: [] channelVfxPrefab: {fileID: 0} channelVfxMountPath: channelVfxLengthScale: 1 channelVfxWidthScale: 1