feat: 드로그 보스 리네임 및 기본 패턴 구현

This commit is contained in:
2026-03-21 12:29:29 +09:00
parent 671f8d8a25
commit d5d4b2f125
62 changed files with 793 additions and 61 deletions

View File

@@ -33,6 +33,7 @@ namespace Colosseum.Enemy
// 컴포넌트
private BehaviorGraphAgent behaviorAgent;
private DrogPatternController drogPatternController;
// 페이즈 상태
private int currentPhaseIndex = 0;
@@ -77,8 +78,15 @@ namespace Colosseum.Enemy
behaviorAgent = gameObject.AddComponent<BehaviorGraphAgent>();
}
drogPatternController = GetComponent<DrogPatternController>();
// 초기 AI 설정
if (IsServer && initialBehaviorGraph != null)
if (IsServer && drogPatternController != null && drogPatternController.DisableBehaviorGraph)
{
behaviorAgent.enabled = false;
behaviorAgent.Graph = null;
}
else if (IsServer && initialBehaviorGraph != null)
{
behaviorAgent.Graph = initialBehaviorGraph;
}