feat: 전투 공간 개편 및 카메라·캐릭터 품질 개선

[전투 공간]
- 단순 Plane 바닥 → Arena 계층 구조로 교체 (Floor, 벽 4개, Objects)
- PolygonDarkFortress 외부 에셋 임포트 (전투 공간 디자인 적용)
- 바닥 아래 검은 평면(FloorBase) 추가로 카메라 저각도 시 허공 노출 방지
- NavMesh 리베이크

[카메라]
- PlayerCamera에 SphereCast 기반 지형 충돌 감지 추가
- 카메라가 바닥 아래를 비출 때 최소 높이 보장

[캐릭터]
- 플레이어 CharacterController skinWidth 정상화 (0.0001 → 0.03)
- 보스 NavMeshAgent baseOffset 조정으로 발 파묻힘 수정

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-18 19:59:04 +09:00
parent ec40b397b5
commit d39e13f032
5538 changed files with 2426799 additions and 125 deletions

View File

@@ -0,0 +1,138 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7434324556931517737
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-6199659241556935458
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Blood_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: ee7c6c3f7a9e4a4197f9062d354b70ce, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 10
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 0
- _Distortionscale: 11.8
- _DstBlend: 10
- _DstBlendAlpha: 10
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Soft_Particles: 0
- _Metallic: 0
- _Normal_Amount: 1
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _Soft_Distance: 0.03
- _Soft_Power: 0
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
- _distortion: 0.365
- _particle_size: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 18389a688be5e584b92ae4fe6325fec5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,159 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6835999330416079486
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-496901600520057793
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Circle_Soft_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _ALPHABLEND_ON
- _COLORCOLOR_ON
- _EMISSION
- _FADING_ON
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- GRABPASS
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 755db930d56d488e91cdff3d4c2205d9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 10
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 8
- _CameraNearFadeDistance: 4
- _Camera_Fade_Far: 0
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 4
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0
- _Enable_Camera_Fade: 1
- _Enable_Emission: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 0.24
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 1
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 6
- _SoftParticlesNearFadeDistance: 1
- _Soft_Distance: 0.8
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _CameraFadeParams: {r: 4, g: 0.25, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: -1, g: 1, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 1, g: 0.2, b: 0, a: 0}
- _TintColor: {r: 0.08088237, g: 0.05358252, b: 0.019031145, a: 0.5}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3b5e942309c76df4da2d30b6331f31d5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f277cafe5f8f8884883f99f97970f481
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,191 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5597537619340908616
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Ember_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 5a8e6f3e59035f443aa9e72444eeccd4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3117654d814a8094ea2c4fdb22f16ed3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 10
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 0.7
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.5
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _CameraFadeParams: {r: 1, g: 1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7516100752751620692
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6b8aa1b993d34ce4faac90d82e7503fd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,187 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireFrames_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: e52a5c2a5f920e248be8337d2fffea67, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: e52a5c2a5f920e248be8337d2fffea67, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e52a5c2a5f920e248be8337d2fffea67, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 15
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 8, g: 3.2920034, b: 0.9380045, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 2, g: 0.9522445, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3938627746223463449
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &6498383322278755421
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f288ed2feb6042c7ae4cb9671706018e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,187 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3748246443063959994
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireFrames_02
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 5c0ccd520bfd4234bab4c03c6abe3fa5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 5c0ccd520bfd4234bab4c03c6abe3fa5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5c0ccd520bfd4234bab4c03c6abe3fa5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 15
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 5.992157, g: 5.992157, b: 5.992157, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 0.8544474, g: 0.8544474, b: 0.8544474, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 1.261199, g: 1.10716, b: 0.9841431, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2208457777776358845
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 62ef7af58853bdd41aee566fb4308e0a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,186 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireFrames_Green_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 5c0ccd520bfd4234bab4c03c6abe3fa5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: ef86d4dec42c3b94ca4206577944efbf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ef86d4dec42c3b94ca4206577944efbf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 15
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0.9287027, g: 5.992157, b: 2.2364495, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 0.6185983, g: 1, b: 0.8745654, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0.005599737, g: 1, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &872609405780984737
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &5392505750915780842
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ca7955c0db023804c881ef4b943d020b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,202 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7091179057748246788
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-1493018931376929471
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireFrames_Green_02
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 5c0ccd520bfd4234bab4c03c6abe3fa5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: ef86d4dec42c3b94ca4206577944efbf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: ef86d4dec42c3b94ca4206577944efbf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendModePreserveSpecular: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 2.8022616, g: 5.992157, b: 3.245795, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 0.6185983, g: 1, b: 0.8745654, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0.005599737, g: 1, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 846f0826dc269d34b9c45c7a5bd6e47a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,202 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8396577847422156921
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-2691094534219887250
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireFrames_Large_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 3e8dfbfbb09d55f4cb39191b90c58d35, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 3e8dfbfbb09d55f4cb39191b90c58d35, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3e8dfbfbb09d55f4cb39191b90c58d35, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendModePreserveSpecular: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 20.553743, g: 5.8887334, b: 1.3019209, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 0.8544474, g: 0.8544474, b: 0.8544474, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 1.6837997, g: 0.73922914, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b821036db50960f499a1b628dcb4f8ca
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,202 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7073047235951752790
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FireFrames_Large_Green_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 1e1ccdad314ce7d48bce8a2844498861, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: b8e39b3b01fd2ae459323457e37eb5d4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: b8e39b3b01fd2ae459323457e37eb5d4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendModePreserveSpecular: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 2.6326718, g: 11.984312, b: 4.9807425, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 0.6185983, g: 1, b: 0.8745654, a: 1}
- _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0.005599737, g: 1, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6358369320919849187
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fd5218808f1c6934a8917d7f2745dbdc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,186 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5650644969485554245
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Spirit_Fire_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 57860db3286de7e4fa803476db0f8b6a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 651492980aa255a4f8b7c76e30ad241b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 651492980aa255a4f8b7c76e30ad241b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 0.5
- _CameraNearFadeDistance: 0
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 1
- _DstBlendAlpha: 1
- _EmissionEnabled: 1
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 4
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 0.3
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 15
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 8.474191, g: 8.474191, b: 8.474191, a: 1}
- _CameraFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _Color: {r: 0.8544474, g: 0.8544474, b: 0.8544474, a: 1}
- _ColorAddSubDiff: {r: -1, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0.567596, g: 0.6549864, b: 0.58887255, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 3.3333333, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3594105838404938658
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a48fc232ae60402aabd7c2f6327b56cd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3410156498386421167
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Lightning_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: fd0f19aee81029c4fa3c29992a63b75a, type: 3}
m_Scale: {x: 0.28, y: 0.5}
m_Offset: {x: 1.02, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fd0f19aee81029c4fa3c29992a63b75a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 2
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 1
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BumpScale: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 1
- _DstBlendAlpha: 1
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 2
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _Soft_Distance: 0.1
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 2, g: 2, b: 2, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.922}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1330329607223524632
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 225f9aa2e9269e74a90aa5745d6f16a1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,179 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Lightray_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: ad29a3f834a0477e8b4b6df2c9c57fa0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 752dce0467667a8419e3b65213810fca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1228cec505769bc4b9589a14db6b07d7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 10
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BumpScale: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 2
- _Cutoff: 0.13
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 0
- _InvFade: 3
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _Soft_Distance: 1
- _Soft_Power: 1.09
- _SpecularHighlights: 0
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1.410649, g: 0.2084322, b: 0.13973409, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColor: {r: 1.245283, g: 1.245283, b: 1.245283, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.4393531, g: 0.3890229, b: 0.31204724, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3290670103213938020
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &5321743710325945491
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: da18df86c68a7cb41ac2f934a4a328a1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,179 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Lightray_02
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: ad29a3f834a0477e8b4b6df2c9c57fa0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 2800000, guid: 752dce0467667a8419e3b65213810fca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1228cec505769bc4b9589a14db6b07d7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 0
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 10
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BumpScale: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 2
- _Cutoff: 0.13
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 0
- _InvFade: 3
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _SmoothnessTextureChannel: 0
- _Soft_Distance: 1
- _Soft_Power: 1.09
- _SpecularHighlights: 0
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0.8376963, g: 2, b: 1.0246495, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0}
- _EmissionColor: {r: 1.245283, g: 1.245283, b: 1.245283, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.4393531, g: 0.3890229, b: 0.31204724, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4763324791354508384
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &5321743710325945491
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5097daea98bb6704ea8879fb8ce2457c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,86 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Portal_01
m_Shader: {fileID: -6465566751694194690, guid: e8b857c3d7fea464e942e1c1f0940e96, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _mask:
m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _QueueControl: 0
- _QueueOffset: 0
- _dissolve: 3
- _noisescale: 10
m_Colors:
- _Color: {r: 1.5020862, g: 20.492758, b: 2.4902358, a: 0}
- _Color_1: {r: 0, g: 0, b: 0, a: 0}
- _dissolve_amount: {r: 4, g: 4, b: 0, a: 0}
- _scale: {r: 3, g: 4, b: 0, a: 0}
- _speed: {r: 0.5, g: 0, b: 0, a: 0}
- _twirlstr: {r: 10, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &777575928801645690
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &1844437907860892887
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 66f60d7886caeb04598f906d86148f04
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,181 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3164706990176490294
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Portal_Sparkle_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- SHADOWCASTER
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 5a8e6f3e59035f443aa9e72444eeccd4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0.02
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 2
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 0
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 1
- _DstBlendAlpha: 1
- _Enable_Camera_Fade: 0
- _Enable_Scene_Fog: 0
- _Enable_Soft_Particles: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _Soft_Distance: 0.1
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 23.96863, g: 23.96863, b: 23.96863, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5991651371028259989
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a6152845008b33e4a9abe6c16100591f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,207 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1153159379762351346
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Spirit_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: bcf8314abc5f0e3459adf56e6bfa5a6b, type: 3}
m_Scale: {x: 1, y: 0.1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: bcf8314abc5f0e3459adf56e6bfa5a6b, type: 3}
m_Scale: {x: 1, y: 0.1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb5428ba6b8ed5b4eb96c61567ede0b8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 10
- _BUILTIN_QueueControl: 0
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 5
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 1
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _ColorMode: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0
- _Enable_Camera_Fade: 0
- _Enable_Emission: 1
- _Enable_Soft_Particles: 0
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 3
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 2
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 1
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 2
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0, g: 0, b: 0, a: 0.20392157}
- _CameraFadeParams: {r: 1, g: 1, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _EmisColor: {r: 0.2, g: 0.2, b: 0.2, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0.933033, b: 0.2585513, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6101080670273327183
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3e313ca035374ee28dec7ac5526c60e5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant: