chore: Assets 디렉토리 구조 정리 및 네이밍 컨벤션 적용

- Assets/_Game/ 하위로 게임 에셋 통합
- External/ 패키지 벤더별 분류 (Synty, Animations, UI)
- 에셋 네이밍 컨벤션 확립 및 적용
  (Data_Skill_, Data_SkillEffect_, Prefab_, Anim_, Model_, BT_ 등)
- pre-commit hook으로 네이밍 컨벤션 자동 검사 추가
- RESTRUCTURE_CHECKLIST.md 작성

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-16 19:08:27 +09:00
parent 309bf5f48b
commit c265f980db
17251 changed files with 2630777 additions and 206 deletions

View File

@@ -0,0 +1,26 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0ce956e0878565343974c31b8111c0c6, type: 3}
m_Name: "Data_Pattern_TestBoss_\uC6B0\uC2182\uC5F0\uD0C0"
m_EditorClassIdentifier: Colosseum.Game::Colosseum.AI.BossPatternData
patternName: "\uAE30\uBCF8 \uD328\uD134"
steps:
- Type: 0
Skill: {fileID: 11400000, guid: 4f40629d4d334434285e8fdec3714536, type: 2}
Duration: 0
- Type: 1
Skill: {fileID: 0}
Duration: 0.5
- Type: 0
Skill: {fileID: 11400000, guid: 4f40629d4d334434285e8fdec3714536, type: 2}
Duration: 0
cooldown: 5

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5efd8123be76bf844875d386d9d5f73d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: