chore: Assets 디렉토리 구조 정리 및 네이밍 컨벤션 적용
- Assets/_Game/ 하위로 게임 에셋 통합 - External/ 패키지 벤더별 분류 (Synty, Animations, UI) - 에셋 네이밍 컨벤션 확립 및 적용 (Data_Skill_, Data_SkillEffect_, Prefab_, Anim_, Model_, BT_ 등) - pre-commit hook으로 네이밍 컨벤션 자동 검사 추가 - RESTRUCTURE_CHECKLIST.md 작성 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Assets/External/Models/SidekickCharacters/Scripts/Runtime/Database/DTO/SidekickSpeciesImage.cs
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Assets/External/Models/SidekickCharacters/Scripts/Runtime/Database/DTO/SidekickSpeciesImage.cs
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// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
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//
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// Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA)
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// available at: https://syntystore.com/pages/end-user-licence-agreement
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//
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// For additional details, see the LICENSE.MD file bundled with this software.
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using SQLite;
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using System.Collections.Generic;
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namespace Synty.SidekickCharacters.Database.DTO
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{
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[Table("sk_species_image")]
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public class SidekickSpeciesImage
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{
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private SidekickSpecies _species;
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[PrimaryKey, AutoIncrement, Column("id")]
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public int ID { get; set; }
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[Column("ptr_species")]
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public int PtrSpecies { get; set; }
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[Column("img_data")]
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public byte[] ImageData { get; set; }
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[Column("img_width")]
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public int Width { get; set; }
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[Column("img_height")]
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public int Height { get; set; }
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[Ignore]
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public SidekickSpecies Species
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{
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get => _species;
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set
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{
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_species = value;
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PtrSpecies = value.ID;
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}
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}
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/// <summary>
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/// Gets a specific Species Image by its database ID.
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/// </summary>
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/// <param name="dbManager">The Database Manager to use.</param>
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/// <param name="id">The id of the required Species Image.</param>
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/// <returns>The specific Species Image if it exists; otherwise null.</returns>
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public static SidekickSpeciesImage GetByID(DatabaseManager dbManager, int id)
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{
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SidekickSpeciesImage speciesImage = dbManager.GetCurrentDbConnection().Find<SidekickSpeciesImage>(id);
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Decorate(dbManager, speciesImage);
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return speciesImage;
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}
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/// <summary>
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/// Gets a list of all the Species Image in the database.
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/// </summary>
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/// <param name="dbManager">The Database Manager to use.</param>
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/// <returns>A list of all species images in the database.</returns>
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public static List<SidekickSpeciesImage> GetAll(DatabaseManager dbManager)
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{
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List<SidekickSpeciesImage> speciesImages = dbManager.GetCurrentDbConnection().Table<SidekickSpeciesImage>().ToList();
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foreach (SidekickSpeciesImage speciesImage in speciesImages)
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{
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Decorate(dbManager, speciesImage);
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}
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return speciesImages;
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}
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/// <summary>
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/// Gets the Species Image in the database that has the matching Species.
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/// </summary>
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/// <param name="dbManager">The Database Manager to use.</param>
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/// <param name="species">The species to get the species image for.</param>
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/// <returns>The species image in the database for the given species.</returns>
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public static SidekickSpeciesImage GetBySpecies(DatabaseManager dbManager, SidekickSpecies species)
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{
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SidekickSpeciesImage partPresetImage = dbManager.GetCurrentDbConnection().Table<SidekickSpeciesImage>()
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.FirstOrDefault(presetPart => presetPart.PtrSpecies == species.ID);
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if (partPresetImage != null)
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{
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Decorate(dbManager, partPresetImage);
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}
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return partPresetImage;
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}
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/// <summary>
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/// Ensures that the given preset has its nice DTO class properties set
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/// </summary>
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/// <param name="dbManager">The Database Manager to use.</param>
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/// <param name="bodyShapePresetImage">The color preset to decorate</param>
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/// <returns>A color set with all DTO class properties set</returns>
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private static void Decorate(DatabaseManager dbManager, SidekickSpeciesImage bodyShapePresetImage)
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{
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bodyShapePresetImage.Species ??= SidekickSpecies.GetByID(dbManager, bodyShapePresetImage.PtrSpecies);
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}
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/// <summary>
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/// Updates or Inserts this item in the Database.
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/// </summary>
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/// <param name="dbManager">The database manager to use.</param>
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public void Save(DatabaseManager dbManager)
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{
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if (ID <= 0)
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{
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dbManager.GetCurrentDbConnection().Insert(this);
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// in theory this could return a different ID, but in practice it's highly unlikely
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ID = (int) SQLite3.LastInsertRowid(dbManager.GetCurrentDbConnection().Handle);
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}
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dbManager.GetCurrentDbConnection().Update(this);
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}
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}
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}
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