diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 7ac0b579..7a5ecbf8 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -4,62 +4,8 @@ QualitySettings: m_ObjectHideFlags: 0 serializedVersion: 5 - m_CurrentQuality: 1 + m_CurrentQuality: 0 m_QualitySettings: - - serializedVersion: 5 - name: Mobile - pixelLightCount: 2 - shadows: 2 - shadowResolution: 1 - shadowProjection: 1 - shadowCascades: 2 - shadowDistance: 40 - shadowNearPlaneOffset: 3 - shadowCascade2Split: 0.33333334 - shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} - shadowmaskMode: 0 - skinWeights: 2 - globalTextureMipmapLimit: 0 - textureMipmapLimitSettings: [] - anisotropicTextures: 1 - antiAliasing: 0 - softParticles: 0 - softVegetation: 1 - realtimeReflectionProbes: 0 - billboardsFaceCameraPosition: 1 - useLegacyDetailDistribution: 1 - adaptiveVsync: 0 - vSyncCount: 0 - realtimeGICPUUsage: 100 - adaptiveVsyncExtraA: 0 - adaptiveVsyncExtraB: 0 - lodBias: 1 - meshLodThreshold: 1 - maximumLODLevel: 0 - enableLODCrossFade: 1 - streamingMipmapsActive: 0 - streamingMipmapsAddAllCameras: 1 - streamingMipmapsMemoryBudget: 512 - streamingMipmapsRenderersPerFrame: 512 - streamingMipmapsMaxLevelReduction: 2 - streamingMipmapsMaxFileIORequests: 1024 - particleRaycastBudget: 256 - asyncUploadTimeSlice: 2 - asyncUploadBufferSize: 16 - asyncUploadPersistentBuffer: 1 - resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, type: 2} - terrainQualityOverrides: 0 - terrainPixelError: 1 - terrainDetailDensityScale: 1 - terrainBasemapDistance: 1000 - terrainDetailDistance: 80 - terrainTreeDistance: 5000 - terrainBillboardStart: 50 - terrainFadeLength: 5 - terrainMaxTrees: 50 - excludedTargetPlatforms: - - Standalone - serializedVersion: 5 name: PC pixelLightCount: 2 @@ -116,22 +62,4 @@ QualitySettings: - Android - iPhone m_TextureMipmapLimitGroupNames: [] - m_PerPlatformDefaultQuality: - Android: 0 - AndroidXR: 0 - GameCoreScarlett: 1 - GameCoreXboxOne: 1 - Lumin: 0 - MetaQuest: 0 - Nintendo Switch: 1 - Nintendo Switch 2: 1 - PS4: 1 - PS5: 1 - Server: 0 - Stadia: 0 - Standalone: 1 - WebGL: 0 - Windows Store Apps: 0 - XboxOne: 0 - iPhone: 0 - tvOS: 0 + m_PerPlatformDefaultQuality: {}