feat: 플레이어 이상상태 HUD 표시 및 디버그 보강
- AbnormalityData에 UI 표시 여부 플래그를 추가하고 이상상태 목록 UI가 이를 반영하도록 정리 - PlayerHUD가 로컬 플레이어의 이상상태 요약 문자열을 런타임에 자동 생성해 표시하도록 확장 - 디버그 메뉴에 기절, 침묵, 집행자의 낙인 적용과 HUD 요약 로그 기능을 추가 - TMP 한글 폰트를 HUD 요약에 재사용하고 관련 폰트 아틀라스를 갱신 - Unity 리프레시, 빌드, 집행자의 낙인 HUD 출력 로그로 동작 검증
This commit is contained in:
@@ -1,11 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
|
||||
using Colosseum.Abnormalities;
|
||||
using Colosseum.Player;
|
||||
|
||||
namespace Colosseum.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// 플레이어 HUD - 체력/마나 바 관리
|
||||
/// 플레이어 HUD - 체력/마나 바와 이상상태 요약 관리
|
||||
/// </summary>
|
||||
public class PlayerHUD : MonoBehaviour
|
||||
{
|
||||
@@ -13,11 +19,27 @@ namespace Colosseum.UI
|
||||
[SerializeField] private StatBar healthBar;
|
||||
[SerializeField] private StatBar manaBar;
|
||||
|
||||
[Header("Abnormality Summary")]
|
||||
[Tooltip("이상상태 요약 텍스트 (비어 있으면 런타임에 자동 생성)")]
|
||||
[SerializeField] private TMP_Text abnormalitySummaryText;
|
||||
|
||||
[Tooltip("이상상태 요약 텍스트를 자동 생성할지 여부")]
|
||||
[SerializeField] private bool autoCreateAbnormalitySummary = true;
|
||||
|
||||
[Header("Target")]
|
||||
[Tooltip("자동으로 로컬 플레이어 찾기")]
|
||||
[SerializeField] private bool autoFindPlayer = true;
|
||||
|
||||
private PlayerNetworkController targetPlayer;
|
||||
private AbnormalityManager targetAbnormalityManager;
|
||||
private float abnormalityRefreshTimer;
|
||||
|
||||
private const float AbnormalityRefreshInterval = 0.1f;
|
||||
|
||||
/// <summary>
|
||||
/// 현재 HUD에 표시 중인 이상상태 요약 문자열
|
||||
/// </summary>
|
||||
public string CurrentAbnormalitySummary => abnormalitySummaryText != null ? abnormalitySummaryText.text : string.Empty;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
@@ -25,6 +47,8 @@ namespace Colosseum.UI
|
||||
{
|
||||
FindLocalPlayer();
|
||||
}
|
||||
|
||||
EnsureAbnormalitySummaryText();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
@@ -34,6 +58,16 @@ namespace Colosseum.UI
|
||||
{
|
||||
FindLocalPlayer();
|
||||
}
|
||||
|
||||
if (targetAbnormalityManager != null)
|
||||
{
|
||||
abnormalityRefreshTimer += Time.deltaTime;
|
||||
if (abnormalityRefreshTimer >= AbnormalityRefreshInterval)
|
||||
{
|
||||
abnormalityRefreshTimer = 0f;
|
||||
UpdateAbnormalitySummary();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
@@ -63,12 +97,14 @@ namespace Colosseum.UI
|
||||
UnsubscribeFromEvents();
|
||||
|
||||
targetPlayer = player;
|
||||
targetAbnormalityManager = targetPlayer != null ? targetPlayer.GetComponent<AbnormalityManager>() : null;
|
||||
|
||||
// 새 타겟 구독
|
||||
SubscribeToEvents();
|
||||
|
||||
// 초기 값 설정
|
||||
UpdateStatBars();
|
||||
UpdateAbnormalitySummary();
|
||||
}
|
||||
|
||||
private void SubscribeToEvents()
|
||||
@@ -78,15 +114,30 @@ namespace Colosseum.UI
|
||||
targetPlayer.OnHealthChanged += HandleHealthChanged;
|
||||
targetPlayer.OnManaChanged += HandleManaChanged;
|
||||
targetPlayer.OnShieldChanged += HandleShieldChanged;
|
||||
|
||||
if (targetAbnormalityManager != null)
|
||||
{
|
||||
targetAbnormalityManager.OnAbnormalityAdded += HandleAbnormalityAdded;
|
||||
targetAbnormalityManager.OnAbnormalityRemoved += HandleAbnormalityRemoved;
|
||||
targetAbnormalityManager.OnAbnormalitiesChanged += HandleAbnormalitiesChanged;
|
||||
}
|
||||
}
|
||||
|
||||
private void UnsubscribeFromEvents()
|
||||
{
|
||||
if (targetPlayer == null) return;
|
||||
if (targetPlayer != null)
|
||||
{
|
||||
targetPlayer.OnHealthChanged -= HandleHealthChanged;
|
||||
targetPlayer.OnManaChanged -= HandleManaChanged;
|
||||
targetPlayer.OnShieldChanged -= HandleShieldChanged;
|
||||
}
|
||||
|
||||
targetPlayer.OnHealthChanged -= HandleHealthChanged;
|
||||
targetPlayer.OnManaChanged -= HandleManaChanged;
|
||||
targetPlayer.OnShieldChanged -= HandleShieldChanged;
|
||||
if (targetAbnormalityManager != null)
|
||||
{
|
||||
targetAbnormalityManager.OnAbnormalityAdded -= HandleAbnormalityAdded;
|
||||
targetAbnormalityManager.OnAbnormalityRemoved -= HandleAbnormalityRemoved;
|
||||
targetAbnormalityManager.OnAbnormalitiesChanged -= HandleAbnormalitiesChanged;
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleHealthChanged(float oldValue, float newValue)
|
||||
@@ -113,6 +164,21 @@ namespace Colosseum.UI
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleAbnormalityAdded(ActiveAbnormality abnormality)
|
||||
{
|
||||
UpdateAbnormalitySummary();
|
||||
}
|
||||
|
||||
private void HandleAbnormalityRemoved(ActiveAbnormality abnormality)
|
||||
{
|
||||
UpdateAbnormalitySummary();
|
||||
}
|
||||
|
||||
private void HandleAbnormalitiesChanged()
|
||||
{
|
||||
UpdateAbnormalitySummary();
|
||||
}
|
||||
|
||||
private void UpdateStatBars()
|
||||
{
|
||||
if (targetPlayer == null) return;
|
||||
@@ -127,5 +193,93 @@ namespace Colosseum.UI
|
||||
manaBar.SetValue(targetPlayer.Mana, targetPlayer.MaxMana);
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureAbnormalitySummaryText()
|
||||
{
|
||||
if (abnormalitySummaryText != null || !autoCreateAbnormalitySummary)
|
||||
return;
|
||||
|
||||
if (transform is not RectTransform parentRect)
|
||||
return;
|
||||
|
||||
GameObject summaryObject = new GameObject("AbnormalitySummaryText", typeof(RectTransform));
|
||||
summaryObject.transform.SetParent(parentRect, false);
|
||||
|
||||
RectTransform rectTransform = summaryObject.GetComponent<RectTransform>();
|
||||
rectTransform.anchorMin = new Vector2(1f, 1f);
|
||||
rectTransform.anchorMax = new Vector2(1f, 1f);
|
||||
rectTransform.pivot = new Vector2(1f, 1f);
|
||||
rectTransform.anchoredPosition = new Vector2(-24f, -120f);
|
||||
rectTransform.sizeDelta = new Vector2(320f, 180f);
|
||||
|
||||
TextMeshProUGUI summaryText = summaryObject.AddComponent<TextMeshProUGUI>();
|
||||
summaryText.fontSize = 18f;
|
||||
summaryText.alignment = TextAlignmentOptions.TopRight;
|
||||
summaryText.textWrappingMode = TextWrappingModes.NoWrap;
|
||||
summaryText.richText = true;
|
||||
summaryText.text = string.Empty;
|
||||
|
||||
TMP_FontAsset summaryFont = healthBar != null && healthBar.FontAsset != null
|
||||
? healthBar.FontAsset
|
||||
: manaBar != null ? manaBar.FontAsset : null;
|
||||
|
||||
if (summaryFont != null)
|
||||
{
|
||||
summaryText.font = summaryFont;
|
||||
}
|
||||
else if (TMP_Settings.defaultFontAsset != null)
|
||||
{
|
||||
summaryText.font = TMP_Settings.defaultFontAsset;
|
||||
}
|
||||
|
||||
abnormalitySummaryText = summaryText;
|
||||
}
|
||||
|
||||
private void UpdateAbnormalitySummary()
|
||||
{
|
||||
if (abnormalitySummaryText == null)
|
||||
{
|
||||
EnsureAbnormalitySummaryText();
|
||||
}
|
||||
|
||||
if (abnormalitySummaryText == null)
|
||||
return;
|
||||
|
||||
if (targetAbnormalityManager == null)
|
||||
{
|
||||
abnormalitySummaryText.text = string.Empty;
|
||||
return;
|
||||
}
|
||||
|
||||
IReadOnlyList<ActiveAbnormality> activeAbnormalities = targetAbnormalityManager.ActiveAbnormalities;
|
||||
StringBuilder builder = new StringBuilder();
|
||||
|
||||
for (int i = 0; i < activeAbnormalities.Count; i++)
|
||||
{
|
||||
ActiveAbnormality abnormality = activeAbnormalities[i];
|
||||
if (abnormality?.Data == null || !abnormality.Data.showInUI)
|
||||
continue;
|
||||
|
||||
if (builder.Length > 0)
|
||||
builder.AppendLine();
|
||||
|
||||
string color = abnormality.Data.isDebuff ? "#FF7070" : "#70D0FF";
|
||||
builder.Append("<color=");
|
||||
builder.Append(color);
|
||||
builder.Append(">");
|
||||
builder.Append(abnormality.Data.abnormalityName);
|
||||
|
||||
if (!abnormality.Data.IsPermanent)
|
||||
{
|
||||
builder.Append(" ");
|
||||
builder.Append(Mathf.CeilToInt(Mathf.Max(0f, abnormality.RemainingDuration)));
|
||||
builder.Append("s");
|
||||
}
|
||||
|
||||
builder.Append("</color>");
|
||||
}
|
||||
|
||||
abnormalitySummaryText.text = builder.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user