feat: 플레이어 다운/넉백 피격 반응 추가

This commit is contained in:
2026-03-19 23:35:51 +09:00
parent 1cb46e1d8d
commit 671f8d8a25
29 changed files with 7108 additions and 55 deletions

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using UnityEngine;
using Colosseum.Player;
namespace Colosseum.Skills.Effects
{
/// <summary>
/// 대상에게 다운 상태를 적용하는 스킬 효과입니다.
/// </summary>
[CreateAssetMenu(fileName = "DownEffect", menuName = "Colosseum/Skills/Effects/Down")]
public class DownEffect : SkillEffect
{
[Header("Settings")]
[Tooltip("다운 지속 시간")]
[Min(0f)] [SerializeField] private float duration = 1f;
/// <summary>
/// 다운 지속 시간
/// </summary>
public float Duration => duration;
/// <summary>
/// 다운 효과를 적용합니다.
/// </summary>
protected override void ApplyEffect(GameObject source, GameObject target)
{
if (target == null)
{
Debug.LogWarning("[DownEffect] Target is null.");
return;
}
if (!target.TryGetComponent(out HitReactionController hitReactionController))
{
Debug.LogWarning($"[DownEffect] HitReactionController not found on target: {target.name}");
return;
}
hitReactionController.ApplyDown(duration);
}
}
}