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OnValidate에서 triggeredEffects로 자동 마이그레이션됩니다. + /// + [HideInInspector] [SerializeField] private List effects = new List(); // Properties public string SkillName => skillName; @@ -227,7 +258,7 @@ namespace Colosseum.Skills public bool BlockJumpWhileCasting => blockJumpWhileCasting; public bool BlockOtherSkillsWhileCasting => blockOtherSkillsWhileCasting; public IReadOnlyList CastStartEffects => castStartEffects; - public IReadOnlyList Effects => effects; + public IReadOnlyList TriggeredEffects => triggeredEffects; public WeaponTrait AllowedWeaponTraits => allowedWeaponTraits; /// diff --git a/Assets/_Game/Scripts/Skills/SkillGemData.cs b/Assets/_Game/Scripts/Skills/SkillGemData.cs index 3f0e4108..dd87fbeb 100644 --- a/Assets/_Game/Scripts/Skills/SkillGemData.cs +++ b/Assets/_Game/Scripts/Skills/SkillGemData.cs @@ -24,18 +24,27 @@ namespace Colosseum.Skills } /// - /// 젬 효과가 발동될 애니메이션 이벤트 인덱스와 효과 목록입니다. + /// 애니메이션 이벤트 인덱스와 해당 타이밍에 발동할 효과 목록입니다. + /// SkillData와 SkillGemData 모두에서 사용합니다. /// [Serializable] - public class SkillGemTriggeredEffectEntry + public class SkillTriggeredEffectEntry { [Tooltip("OnEffect(index)와 매칭되는 애니메이션 이벤트 인덱스")] [Min(0)] [SerializeField] private int triggerIndex = 0; - [Tooltip("해당 인덱스에서 함께 실행할 추가 효과")] + [Tooltip("해당 인덱스에서 함께 실행할 효과 목록")] [SerializeField] private List effects = new(); public int TriggerIndex => triggerIndex; public IReadOnlyList Effects => effects; + + public SkillTriggeredEffectEntry() { } + + public SkillTriggeredEffectEntry(int triggerIndex, List effects) + { + this.triggerIndex = Mathf.Max(0, triggerIndex); + this.effects = effects ?? new List(); + } } /// @@ -101,7 +110,7 @@ namespace Colosseum.Skills [Tooltip("시전 시작 시 즉시 발동하는 추가 효과")] [SerializeField] private List castStartEffects = new(); [Tooltip("애니메이션 이벤트 인덱스별로 발동하는 추가 효과")] - [SerializeField] private List triggeredEffects = new(); + [SerializeField] private List triggeredEffects = new(); [Header("이상상태 부여")] [Tooltip("스킬 사용 시 자신에게 즉시 부여할 이상상태")] @@ -127,7 +136,7 @@ namespace Colosseum.Skills public IReadOnlyList IncompatibleCategories => incompatibleCategories; public IReadOnlyList IncompatibleGems => incompatibleGems; public IReadOnlyList CastStartEffects => castStartEffects; - public IReadOnlyList TriggeredEffects => triggeredEffects; + public IReadOnlyList TriggeredEffects => triggeredEffects; public IReadOnlyList SelfAbnormalities => selfAbnormalities; public IReadOnlyList OnHitAbnormalities => onHitAbnormalities; diff --git a/Assets/_Game/Scripts/Skills/SkillLoadoutEntry.cs b/Assets/_Game/Scripts/Skills/SkillLoadoutEntry.cs index 9d30a698..21eb3ee4 100644 --- a/Assets/_Game/Scripts/Skills/SkillLoadoutEntry.cs +++ b/Assets/_Game/Scripts/Skills/SkillLoadoutEntry.cs @@ -321,15 +321,22 @@ namespace Colosseum.Skills if (destination == null) return; - if (baseSkill != null && baseSkill.Effects != null) + if (baseSkill != null && baseSkill.TriggeredEffects != null) { - for (int i = 0; i < baseSkill.Effects.Count; i++) + for (int i = 0; i < baseSkill.TriggeredEffects.Count; i++) { - SkillEffect effect = baseSkill.Effects[i]; - if (effect == null) + SkillTriggeredEffectEntry entry = baseSkill.TriggeredEffects[i]; + if (entry == null || entry.Effects == null) continue; - AddTriggeredEffect(destination, i, effect); + for (int j = 0; j < entry.Effects.Count; j++) + { + SkillEffect effect = entry.Effects[j]; + if (effect == null) + continue; + + AddTriggeredEffect(destination, entry.TriggerIndex, effect); + } } } @@ -344,7 +351,7 @@ namespace Colosseum.Skills for (int j = 0; j < gem.TriggeredEffects.Count; j++) { - SkillGemTriggeredEffectEntry entry = gem.TriggeredEffects[j]; + SkillTriggeredEffectEntry entry = gem.TriggeredEffects[j]; if (entry == null || entry.Effects == null) continue; @@ -499,7 +506,7 @@ namespace Colosseum.Skills { if (baseSkill.CastStartEffects != null && CheckEffectsForTargetType(baseSkill.CastStartEffects, type)) return true; - if (baseSkill.Effects != null && CheckEffectsForTargetType(baseSkill.Effects, type)) + if (baseSkill.TriggeredEffects != null && CheckTriggeredEntriesForTargetType(baseSkill.TriggeredEffects, type)) return true; } @@ -514,17 +521,22 @@ namespace Colosseum.Skills if (gem.CastStartEffects != null && CheckEffectsForTargetType(gem.CastStartEffects, type)) return true; - if (gem.TriggeredEffects != null) - { - for (int j = 0; j < gem.TriggeredEffects.Count; j++) - { - SkillGemTriggeredEffectEntry entry = gem.TriggeredEffects[j]; - if (entry == null || entry.Effects == null) continue; + if (gem.TriggeredEffects != null && CheckTriggeredEntriesForTargetType(gem.TriggeredEffects, type)) + return true; + } - if (CheckEffectsForTargetType(entry.Effects, type)) - return true; - } - } + return false; + } + + private static bool CheckTriggeredEntriesForTargetType(IReadOnlyList entries, TargetType type) + { + if (entries == null) return false; + + for (int i = 0; i < entries.Count; i++) + { + SkillTriggeredEffectEntry entry = entries[i]; + if (entry != null && CheckEffectsForTargetType(entry.Effects, type)) + return true; } return false;