캐릭터 움직임 및 애니메이션

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2026-03-09 15:31:30 +09:00
parent 1e8c23e128
commit 2aa52746e9
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// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
//
// Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA)
// available at: https://syntystore.com/pages/end-user-licence-agreement
//
// For additional details, see the LICENSE.MD file bundled with this software.
using UnityEngine;
namespace Synty.Tools.SyntyPropBoneTool
{
/// <summary>
/// Hard coded default values for PropBoneDefinitions.
/// </summary>
public static class PropBoneDefinitionPresets
{
// Preset configs for Synty rigs
public static PropBoneDefinition[] PolygonBoneDefinition
{
get
{
return new PropBoneDefinition[]
{
new PropBoneDefinition() {
parentBoneName = "Hand_R",
boneName = "Prop_R",
socketName = "Prop_R_Socket",
rotationOffset = new Vector3(0,0,0),
scale = 1f,
scaleCalculationBone1 = "Hand_R",
scaleCalculationBone2 = "Elbow_R"
}
};
}
}
}
}