캐릭터 움직임 및 애니메이션
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Assets/External/Tools/SyntyPropBoneTool/Runtime/PropBone.cs
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Assets/External/Tools/SyntyPropBoneTool/Runtime/PropBone.cs
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// Copyright (c) 2024 Synty Studios Limited. All rights reserved.
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//
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// Use of this software is subject to the terms and conditions of the Synty Studios End User Licence Agreement (EULA)
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// available at: https://syntystore.com/pages/end-user-licence-agreement
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//
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// For additional details, see the LICENSE.MD file bundled with this software.
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using UnityEngine;
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namespace Synty.Tools.SyntyPropBoneTool
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{
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// This is a patch that is only required if the rig does not match POLYGON Animation Packs' rigs
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public class PropBone : MonoBehaviour
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{
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[HideInInspector]
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[SerializeField]
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private bool _wasSpawnedBySyntyTool = true;
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public bool WasSpawnedBySyntyTool { get { return _wasSpawnedBySyntyTool; } set { _wasSpawnedBySyntyTool = value; } }
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}
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}
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