From 29e8bb5726a2d43fa008142da2bf4a1ce0647393 Mon Sep 17 00:00:00 2001 From: dal4segno Date: Fri, 3 Apr 2026 17:50:34 +0900 Subject: [PATCH] =?UTF-8?q?chore:=20=EC=8A=A4=ED=82=AC=20=EC=9D=B4?= =?UTF-8?q?=ED=8E=99=ED=8A=B8=20=EC=97=90=EC=85=8B=20=EB=84=A4=EC=9D=B4?= =?UTF-8?q?=EB=B0=8D=EC=97=90=20=EB=B6=84=EB=A5=98=20=EC=A0=91=EB=91=90?= =?UTF-8?q?=EC=96=B4=20=EB=88=84=EB=9D=BD=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - 한손(7): 베기, 올려베기, 연속베기×2, 찌르기, 전진베기에 한손_ 접두어 추가 - 마법(6): 마법광선, 유도탄, 보호막, 부활, 광역치유, 치유광선에 마법_ 접두어 추가 - 방패(2): 방어태세, 방패치기에 방패_ 접두어 추가 - 공용(1): 도발에 공용_ 접두어 추가 - 한손_올려베기_0, 한손_연속베기_2 에셋 재생성 (이전 rename 사고로 유실) Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-openagent) Co-authored-by: Sisyphus --- ...ata_SkillEffect_Player_공용_도발_0_도발.asset} | 0 ...killEffect_Player_공용_도발_0_도발.asset.meta} | 0 ...a_SkillEffect_Player_마법_광역치유_0_치유.asset} | 0 ...llEffect_Player_마법_광역치유_0_치유.asset.meta} | 0 ...killEffect_Player_마법_마법광선_0_데미지.asset} | 0 ...ffect_Player_마법_마법광선_0_데미지.asset.meta} | 0 ...a_SkillEffect_Player_마법_보호막_0_보호막.asset} | 0 ...llEffect_Player_마법_보호막_0_보호막.asset.meta} | 0 ...ata_SkillEffect_Player_마법_부활_0_부활.asset} | 0 ...killEffect_Player_마법_부활_0_부활.asset.meta} | 0 ...a_SkillEffect_Player_마법_유도탄_0_데미지.asset} | 0 ...llEffect_Player_마법_유도탄_0_데미지.asset.meta} | 0 ...a_SkillEffect_Player_마법_치유광선_0_치유.asset} | 0 ...llEffect_Player_마법_치유광선_0_치유.asset.meta} | 0 ...SkillEffect_Player_방패_방어태세_0_위협증가.asset} | 0 ...Effect_Player_방패_방어태세_0_위협증가.asset.meta} | 0 ..._SkillEffect_Player_방패_방패치기_0_데미지.asset} | 0 ...lEffect_Player_방패_방패치기_0_데미지.asset.meta} | 0 ...SkillEffect_Player_방패_방패치기_1_위협증가.asset} | 0 ...Effect_Player_방패_방패치기_1_위협증가.asset.meta} | 0 ...ta_SkillEffect_Player_한손_베기_0_데미지.asset} | 0 ...illEffect_Player_한손_베기_0_데미지.asset.meta} | 0 ..._SkillEffect_Player_한손_연속베기_0_데미지.asset} | 0 ...lEffect_Player_한손_연속베기_0_데미지.asset.meta} | 0 ..._SkillEffect_Player_한손_연속베기_1_데미지.asset} | 0 ...lEffect_Player_한손_연속베기_1_데미지.asset.meta} | 0 ...Effect_Player_한손_연속베기_2_데미지.asset | 28 +++++++++++++++++++ ...t_Player_한손_연속베기_2_데미지.asset.meta | 8 ++++++ ...Effect_Player_한손_올려베기_0_데미지.asset | 28 +++++++++++++++++++ ...t_Player_한손_올려베기_0_데미지.asset.meta | 8 ++++++ ..._SkillEffect_Player_한손_전진베기_0_데미지.asset} | 0 ...lEffect_Player_한손_전진베기_0_데미지.asset.meta} | 0 ...a_SkillEffect_Player_한손_찌르기_0_데미지.asset} | 0 ...llEffect_Player_한손_찌르기_0_데미지.asset.meta} | 0 34 files changed, 72 insertions(+) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_도발_0_도발.asset => Data_SkillEffect_Player_공용_도발_0_도발.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_도발_0_도발.asset.meta => Data_SkillEffect_Player_공용_도발_0_도발.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_광역치유_0_치유.asset => Data_SkillEffect_Player_마법_광역치유_0_치유.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_광역치유_0_치유.asset.meta => Data_SkillEffect_Player_마법_광역치유_0_치유.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_광선_0_데미지.asset => Data_SkillEffect_Player_마법_마법광선_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_광선_0_데미지.asset.meta => Data_SkillEffect_Player_마법_마법광선_0_데미지.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_보호막_0_보호막.asset => Data_SkillEffect_Player_마법_보호막_0_보호막.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_보호막_0_보호막.asset.meta => Data_SkillEffect_Player_마법_보호막_0_보호막.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_부활_0_부활.asset => Data_SkillEffect_Player_마법_부활_0_부활.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_부활_0_부활.asset.meta => Data_SkillEffect_Player_마법_부활_0_부활.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_유도탄_0_데미지.asset => Data_SkillEffect_Player_마법_유도탄_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_유도탄_0_데미지.asset.meta => Data_SkillEffect_Player_마법_유도탄_0_데미지.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_치유광선_0_치유.asset => Data_SkillEffect_Player_마법_치유광선_0_치유.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_치유광선_0_치유.asset.meta => Data_SkillEffect_Player_마법_치유광선_0_치유.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_방어태세_0_위협증가.asset => Data_SkillEffect_Player_방패_방어태세_0_위협증가.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_방어태세_0_위협증가.asset.meta => Data_SkillEffect_Player_방패_방어태세_0_위협증가.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_방패치기_0_데미지.asset => Data_SkillEffect_Player_방패_방패치기_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_방패치기_0_데미지.asset.meta => Data_SkillEffect_Player_방패_방패치기_0_데미지.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_방패치기_1_위협증가.asset => Data_SkillEffect_Player_방패_방패치기_1_위협증가.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_방패치기_1_위협증가.asset.meta => Data_SkillEffect_Player_방패_방패치기_1_위협증가.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_베기_0_데미지.asset => Data_SkillEffect_Player_한손_베기_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_베기_0_데미지.asset.meta => Data_SkillEffect_Player_한손_베기_0_데미지.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_연속베기_0_데미지.asset => Data_SkillEffect_Player_한손_연속베기_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_연속베기_0_데미지.asset.meta => Data_SkillEffect_Player_한손_연속베기_0_데미지.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_연속베기_1_데미지.asset => Data_SkillEffect_Player_한손_연속베기_1_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_연속베기_1_데미지.asset.meta => Data_SkillEffect_Player_한손_연속베기_1_데미지.asset.meta} (100%) create mode 100644 Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_한손_연속베기_2_데미지.asset create mode 100644 Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_한손_연속베기_2_데미지.asset.meta create mode 100644 Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_한손_올려베기_0_데미지.asset create mode 100644 Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_한손_올려베기_0_데미지.asset.meta rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_전진베기_0_데미지.asset => Data_SkillEffect_Player_한손_전진베기_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_전진베기_0_데미지.asset.meta => Data_SkillEffect_Player_한손_전진베기_0_데미지.asset.meta} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_찌르기_0_데미지.asset => Data_SkillEffect_Player_한손_찌르기_0_데미지.asset} (100%) rename Assets/_Game/Data/Skills/Effects/{Data_SkillEffect_Player_찌르기_0_데미지.asset.meta => Data_SkillEffect_Player_한손_찌르기_0_데미지.asset.meta} (100%) diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_도발_0_도발.asset b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_공용_도발_0_도발.asset similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_도발_0_도발.asset rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_공용_도발_0_도발.asset diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_도발_0_도발.asset.meta b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_공용_도발_0_도발.asset.meta similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_도발_0_도발.asset.meta rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_공용_도발_0_도발.asset.meta diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_광역치유_0_치유.asset b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_광역치유_0_치유.asset similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_광역치유_0_치유.asset rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_광역치유_0_치유.asset diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_광역치유_0_치유.asset.meta b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_광역치유_0_치유.asset.meta similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_광역치유_0_치유.asset.meta rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_광역치유_0_치유.asset.meta diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_광선_0_데미지.asset b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_마법광선_0_데미지.asset similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_광선_0_데미지.asset rename to 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index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_보호막_0_보호막.asset.meta rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_보호막_0_보호막.asset.meta diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_부활_0_부활.asset b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_부활_0_부활.asset similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_부활_0_부활.asset rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_부활_0_부활.asset diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_부활_0_부활.asset.meta b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_부활_0_부활.asset.meta similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_부활_0_부활.asset.meta rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_부활_0_부활.asset.meta diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_유도탄_0_데미지.asset b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_유도탄_0_데미지.asset similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_유도탄_0_데미지.asset rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_유도탄_0_데미지.asset diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_유도탄_0_데미지.asset.meta b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_유도탄_0_데미지.asset.meta similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_유도탄_0_데미지.asset.meta rename to Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_유도탄_0_데미지.asset.meta diff --git a/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_치유광선_0_치유.asset b/Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_마법_치유광선_0_치유.asset similarity index 100% rename from Assets/_Game/Data/Skills/Effects/Data_SkillEffect_Player_치유광선_0_치유.asset rename to 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