feat: 무적 이상상태 기반 구르기 스킬 정리

- 무적 이상상태 데이터와 효과 에셋을 추가
- 구르기를 일반 스킬이 무적 상태를 부여하는 구조로 변경
- 대미지 처리와 플레이어 상태 판정이 무적 이상상태를 참조하도록 정리
This commit is contained in:
2026-03-19 19:16:32 +09:00
parent 0c26853b2a
commit 287ff4dc83
15 changed files with 166 additions and 55 deletions

View File

@@ -19,11 +19,10 @@ MonoBehaviour:
endClip: {fileID: 0}
useRootMotion: 1
ignoreRootMotionY: 1
isEvadeSkill: 1
blockMovementWhileCasting: 1
blockJumpWhileCasting: 1
blockOtherSkillsWhileCasting: 1
blockEvadeWhileCasting: 1
cooldown: 10
manaCost: 0
effects: []
effects:
- {fileID: 11400000, guid: 8b2c3d4e5f60718293a4b5c6d7e8f901, type: 2}

View File

@@ -0,0 +1,26 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf750718c64c4bd48af905d2927351de, type: 3}
m_Name: "Data_SkillEffect_Player_\uBB34\uC801"
m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.Effects.AbnormalityEffect
targetType: 0
targetTeam: 0
areaCenter: 0
areaShape: 0
targetLayers:
serializedVersion: 2
m_Bits: 0
areaRadius: 3
fanOriginDistance: 1
fanRadius: 3
fanHalfAngle: 45
abnormalityData: {fileID: 11400000, guid: 7a1f2b3c4d5e6f708192a3b4c5d6e7f8, type: 2}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b2c3d4e5f60718293a4b5c6d7e8f901
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant: