feat: 빈사/부활 시스템 및 ReviveEffect 추가
- PlayerNetworkController에 Revive(healthPercent) 메서드와 OnRevived 이벤트 추가 - ReviveEffect 스킬 이펙트 구현 (Area/Ally 타겟팅, healthPercent로 체력 복구) - GameManager가 OnRevived 구독하여 alivePlayers 동적 복구 - GameManager.Update에서 나중에 스폰된 플레이어 자동 구독 (MPP 대응) - SkillCancelReason에 Revive 추가 - 부활 스킬/이펙트 ScriptableObject 에셋 생성 (치유 클립 임시 사용) - PlayerSkillDebugMenu에 즉사/부활/리스폰/스폰/Client1 스킬 디버그 메뉴 추가 - PlayerAbnormalityDebugHUD에 부활 버튼 추가 - DebugExecuteSkillAsServer에 실패 원인 로그 추가 - AGENTS.md에 코드 변경 후 force reload 규칙 추가
This commit is contained in:
37
Assets/_Game/Data/Skills/Data_Skill_Player_부활.asset
Normal file
37
Assets/_Game/Data/Skills/Data_Skill_Player_부활.asset
Normal file
@@ -0,0 +1,37 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 94f0a76cebcac2f4fb5daf1b675fd79f, type: 3}
|
||||
m_Name: "Data_Skill_Player_\uBD80\uD65C"
|
||||
m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.SkillData
|
||||
skillName: "\uBD80\uD65C"
|
||||
description: "\uBE48\uC0AC \uC0C1\uD0DC\uC778 \uC544\uAD70\uC744 \uBD80\uD65C\uC2DC\uD0B5\uB2C8\uB2E4."
|
||||
icon: {fileID: 0}
|
||||
skillRole: 1
|
||||
activationType: 1
|
||||
baseTypes: 0
|
||||
skillClip: {fileID: -8689311932429934276, guid: 4450ee0d92144ade9f63dd601432d3bf, type: 3}
|
||||
endClip: {fileID: 0}
|
||||
animationSpeed: 1
|
||||
useRootMotion: 0
|
||||
ignoreRootMotionY: 1
|
||||
jumpToTarget: 0
|
||||
blockMovementWhileCasting: 1
|
||||
blockJumpWhileCasting: 1
|
||||
blockOtherSkillsWhileCasting: 1
|
||||
cooldown: 10
|
||||
manaCost: 0
|
||||
maxGemSlotCount: 2
|
||||
castStartEffects: []
|
||||
effects:
|
||||
- {fileID: 11400000, guid: 4242aba9acf45a545a3aa0201125a3ae, type: 2}
|
||||
targetTeam: 1
|
||||
targetType: 0
|
||||
8
Assets/_Game/Data/Skills/Data_Skill_Player_부활.asset.meta
Normal file
8
Assets/_Game/Data/Skills/Data_Skill_Player_부활.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c677bf79cbc6af04bae23d11670f82fe
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,27 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 848cbb76281c68842a4d00329110b769, type: 3}
|
||||
m_Name: "Data_SkillEffect_Player_\uBD80\uD65C"
|
||||
m_EditorClassIdentifier: Colosseum.Game::Colosseum.Skills.Effects.ReviveEffect
|
||||
targetType: 1
|
||||
targetTeam: 1
|
||||
areaCenter: 0
|
||||
areaShape: 0
|
||||
targetLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
includeCasterInArea: 0
|
||||
areaRadius: 3
|
||||
fanOriginDistance: 1
|
||||
fanRadius: 3
|
||||
fanHalfAngle: 45
|
||||
healthPercent: 0.3
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4242aba9acf45a545a3aa0201125a3ae
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user