feat: 사망 애니메이션 및 무기 모델 추가
- Death_Default.fbx: 사망 애니메이션 - Death_Pose_Default.fbx: 사망 포즈 - SM_Wep_Sword_01.fbx: 검 무기 모델 Ultraworked with [Sisyphus](https://github.com/code-yeongyu/oh-my-opencode) Co-authored-by: Sisyphus <clio-agent@sisyphuslabs.ai>
This commit is contained in:
BIN
Assets/External_Used/Animations/Death_Default.fbx
Normal file
BIN
Assets/External_Used/Animations/Death_Default.fbx
Normal file
Binary file not shown.
1564
Assets/External_Used/Animations/Death_Default.fbx.meta
Normal file
1564
Assets/External_Used/Animations/Death_Default.fbx.meta
Normal file
File diff suppressed because it is too large
Load Diff
BIN
Assets/External_Used/Animations/Death_Pose_Default.fbx
Normal file
BIN
Assets/External_Used/Animations/Death_Pose_Default.fbx
Normal file
Binary file not shown.
1564
Assets/External_Used/Animations/Death_Pose_Default.fbx.meta
Normal file
1564
Assets/External_Used/Animations/Death_Pose_Default.fbx.meta
Normal file
File diff suppressed because it is too large
Load Diff
BIN
Assets/External_Used/Models/SM_Wep_Sword_01.fbx
Normal file
BIN
Assets/External_Used/Models/SM_Wep_Sword_01.fbx
Normal file
Binary file not shown.
83
Assets/External_Used/Models/SM_Wep_Sword_01.fbx.meta
Normal file
83
Assets/External_Used/Models/SM_Wep_Sword_01.fbx.meta
Normal file
@@ -0,0 +1,83 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c6e2f484ffcec214da9c765711b562f4
|
||||||
|
timeCreated: 1554785616
|
||||||
|
licenseType: Store
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 19
|
||||||
|
fileIDToRecycleName:
|
||||||
|
100000: //RootNode
|
||||||
|
400000: //RootNode
|
||||||
|
2300000: //RootNode
|
||||||
|
3300000: //RootNode
|
||||||
|
4300000: SM_Wep_Sword_01
|
||||||
|
9500000: //RootNode
|
||||||
|
materials:
|
||||||
|
importMaterials: 0
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
importBlendShapes: 0
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
optimizeMeshForGPU: 0
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 0
|
||||||
|
normalImportMode: 1
|
||||||
|
tangentImportMode: 3
|
||||||
|
importAnimation: 0
|
||||||
|
copyAvatar: 0
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 2
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
rootMotionBoneName:
|
||||||
|
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
animationType: 0
|
||||||
|
humanoidOversampling: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
Reference in New Issue
Block a user