루트 모션 애니메이션 및 회피 스킬 추가
- 루트 모션 애니메이션 클립 추가 (Melee_Slash, DodgeRoll) - DodgeRoll_Sword 스킬 데이터 생성 - PlayerAnimationController: 트랜지션 설정 최적화 - Player 프리팹: 스킬 슬롯에 회피 스킬 할당 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -413,18 +413,18 @@ AnimatorStateTransition:
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m_Conditions:
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- m_ConditionMode: 4
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m_ConditionEvent: Speed
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m_EventTreshold: 0.01
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m_EventTreshold: 0.03
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: -7908033645098541312}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionDuration: 0.1
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m_TransitionOffset: 0
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m_ExitTime: 0.75
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m_ExitTime: 0.9977373
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m_HasExitTime: 0
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m_HasFixedDuration: 1
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m_HasFixedDuration: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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