루트 모션 애니메이션 및 회피 스킬 추가

- 루트 모션 애니메이션 클립 추가 (Melee_Slash, DodgeRoll)
- DodgeRoll_Sword 스킬 데이터 생성
- PlayerAnimationController: 트랜지션 설정 최적화
- Player 프리팹: 스킬 슬롯에 회피 스킬 할당

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-10 12:35:37 +09:00
parent 680aacf580
commit 217378edde
11 changed files with 3033 additions and 5 deletions

View File

@@ -413,18 +413,18 @@ AnimatorStateTransition:
m_Conditions:
- m_ConditionMode: 4
m_ConditionEvent: Speed
m_EventTreshold: 0.01
m_EventTreshold: 0.03
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -7908033645098541312}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionDuration: 0.1
m_TransitionOffset: 0
m_ExitTime: 0.75
m_ExitTime: 0.9977373
m_HasExitTime: 0
m_HasFixedDuration: 1
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1