[Network] 스킬 시스템 네트워크 동기화 및 로그 정리

- 스킬 실행 RequestSkillExecutionRpc (Client -> Server)
- 스킬 전파 BroadcastSkillExecutionRpc (Server -> All Clients)
- 서버에서 마나/쿨타임 검증
- NormalizeTime 디버그 로그 제거
This commit is contained in:
2026-03-10 16:44:14 +09:00
parent 72c976327c
commit 14cf8fe187
10 changed files with 267 additions and 17 deletions

View File

@@ -2,13 +2,17 @@
"dependencies": {
"com.unity.ai.navigation": "2.0.10",
"com.unity.collab-proxy": "2.11.3",
"com.unity.dedicated-server": "2.0.1",
"com.unity.ide.rider": "3.0.39",
"com.unity.ide.visualstudio": "2.0.26",
"com.unity.inputsystem": "1.18.0",
"com.unity.multiplayer.center": "1.0.1",
"com.unity.multiplayer.center.quickstart": "1.1.1",
"com.unity.multiplayer.playmode": "2.0.1",
"com.unity.multiplayer.tools": "2.2.8",
"com.unity.netcode.gameobjects": "2.10.0",
"com.unity.render-pipelines.universal": "17.3.0",
"com.unity.services.multiplayer": "2.1.3",
"com.unity.test-framework": "1.6.0",
"com.unity.timeline": "1.8.10",
"com.unity.ugui": "2.0.0",