[Network] 스킬 시스템 네트워크 동기화 및 로그 정리

- 스킬 실행 RequestSkillExecutionRpc (Client -> Server)
- 스킬 전파 BroadcastSkillExecutionRpc (Server -> All Clients)
- 서버에서 마나/쿨타임 검증
- NormalizeTime 디버그 로그 제거
This commit is contained in:
2026-03-10 16:44:14 +09:00
parent 72c976327c
commit 14cf8fe187
10 changed files with 267 additions and 17 deletions

View File

@@ -61,11 +61,6 @@ namespace Colosseum.Skills
var stateInfo = animator.GetCurrentAnimatorStateInfo(0);
if (debugMode)
{
Debug.Log($"[Skill] State: {stateInfo.shortNameHash}, NormalizedTime: {stateInfo.normalizedTime:F2}, IsSkill: {stateInfo.IsName(SKILL_STATE_NAME)}");
}
// EndAnimation 종료 감지
if (waitingForEndAnimation)
{